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Thursday, August 11, 2011

3D field with opengl and c#


Here is a virtual exploration of a field, it uses a billboarding technique for displaying trees and sheeps and a simple collision algorithm. It also uses a FPS camera and some transparency blendings. here is the link to the source code, any kind of suggestions are acepted.
http://fbe.am/qqz

7 comments:

  1. Coño chama vi esta publicacion y como nadie te ha escrito na' pues te dejo un comentario...jejejeje. Un abrazo

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  2. thanks men it is really appreciated, si tu supieras la cantidad de visitas que tengo y any fucking one deja un comment

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  3. Hello, plz update source link!

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  4. This comment has been removed by the author.

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  5. Hola. Vasily, ¿seria posible subir este ejemplo a otro servidor? Es que me está gustando todo lo que veo en tu web y aprendo mucho de tus códigos.

    Gracias!

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    Replies
    1. OK lo hare mañana, saludos

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    2. I changed the download link, now it works
      enjoy

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